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![install jdk unity hub install jdk unity hub](https://cdn.ttgtmedia.com/rms/editorial/TSS_02_jdk10_directory_mobile.jpg)
![install jdk unity hub install jdk unity hub](https://docs.unity3d.com/2018.3/Documentation/uploads/Main/gs_hub_installs_screen2.png)
You have to tell it to ignore the embedded paths, base64 encode your actual paths, and then paste those in. It's just an XML file, but all the string values are base64 encoded. I did figure out there is a second prefs file at ~/.local/share/unit圓d/prefs.
![install jdk unity hub install jdk unity hub](https://i.stack.imgur.com/frASH.png)
Though to be clear, does this new version of Hub _actually_ install a working Android build component for Linux? In my post above I found that not only are all the various install methods installing the Mac version, but that the Linux one doesn't even seem to exist for any LTS of Unity going back several years.Īs for the issue of installing your own JDK, SDK, NDK, etc. I wasn't too surprised since it's all Electron now right? Can that even work headlessly? Not even with just a -version or -help argument. Even if we considered that useful for just CI, the CPU costs alone would be several hundred dollars a month for a 5 person team.Ĭlick to expand.Could you elaborate? Are there instructions somewhere? I did try installing Hub in my container at some point, but it wouldn't launch. We did try using Unity Cloud build as well, but it's 10x slower than building locally on our own (rather outdated) computers. I can't even figure out where it stores the settings file has those paths in it to copy a working config from another machine. I tried doing that here too, but you must set those paths in the GUI which is not possible. I installed them myself, set the paths in the GUI and that worked fine. The player folder was there, but missing the JDK, NDK, etc. Last time I set up the editor on desktop Linux using Hub, I had the exact same issue. This error seems to go back several years in the LTS versions. The installer really isn't special, it just downloads tar files and unpacks them, and they are listed here for the LTS versions: Unfortunately every single one of them has the same Linux -> Mac error in the URL for the Android build tools, and if you try and follow the obvious naming pattern for the rest of the linux packages, then file doesn't exist on the server. Finished downloading ' ' to '/tmp/'įinished downloading ' ' to '/tmp/UnitySetup-Android-Support-for-Editor-2021.3.22f1.pkg'
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